Tuesday, April 25, 2017

Skulldred at GX

So actual news, I will be in Sydney on Friday to retrieve the Skulldred files from my storage, which means the project is back in business.  I pushed Stardred along in the meantime, so that's nice.

I am speaking at GX Australia this weekend on a couple of panels, one of which is about why you should make boardgames, so I have been making a ready-to-play cut down version of the core rules, and as you can see, it comes with cards and pogs.  Oooh.

I will be busy on this for the next few days, so fingers crossed it is ready in time.  You will be able to download it from here.



Note this is a prebaked version and does not include the point system, spells, special rules etc- it just gives you the core gameplay.

Thursday, January 5, 2017

2017 Plans

Hey folks,

  I hope 2017 brings new energy to your projects as it has mine.  Skulldred is currently ON HOLD until I ship my equipment up to Melbourne.  Rather than redo perfectly good work, I am going to shift over to the science fiction version of the game STARDRED.  I start a new job on monday, so finally will have the funds to get life back under control.

Thanks for your patience!