Monday, May 30, 2011

Last minute thrashing! T-SHIRTS!

Well folks, the time has come for a last minute thrashing of what will be first edition rules- so if you have the time and are made from the stuff of legends, this could be your finest hour!

Grab some obscure models as units, unusual spell mixes and thrash out some quick and dirty games- I am on the hunt for overly cheaty spells and power combinations. Current suspects are "wall" spells- which may require ousting from edition 1 to an expansion rulebook. trample and poison have been moved as you know, are there any other cads?

If you have not Submitted your findings from the game now is definately the time to shoot me an email! It does not have to be technical- something as vague as "I got hammered by flying large monsters last week- it sucked." will do me! Just pop SKULLDRED in the title so I can sort the mail!

I have been getting emails sharing excitement about the color a5 edition coming out- which is really nice as it encourages me to put more effort in!


Oh, and - hey... new logo.  The Skulldred speed skull...


I literally designed this on a napkin at a cafe, as the old cliché goes.  I wanted a text style that captures the feeling of speed and danger you get with the game, something that could can be a simple black and white symbol.  Don't worry, the mascot Ol' Mr. Skulldred will still be haunting the game pages and products.

I put this on some CafePress T-shirts if you fancy waving the flag at your local game club!  Visit here...  http://www.cafepress.com/daveking

Ooooh, merchandise!

Wednesday, May 18, 2011

STARDRED

Yes folks, I am officially announcing that after the first two Skulldred books are released, they will get a sci fi sister product- tentatively named project STARDRED.  (cue fan fare music here)

 Jody of Imbrian Arts and I have been chatting about his new sci fi range (which features an awesome modular power armoured warrior if you have not already seen it) and it struck me that I have not officially announced Stardred yet.  So here we are.  Stardred.  Everything you love about Skulldred, with things that go zap, bang, boom.

Now you can actually play scifi with Skulldred- just switch tech for magic and your gold.  However,  Stardred will allow you to play at skirmish level right up to meched out, tanked up armies.  The squad system I am currently kicking around in my noodle is just crazy assed and totally different to anything out there, so I am going to test the heck out of it before I say anything more, but if it all goes to plan, opponents are going to have much more fun whilst your chewing into their forces.

Anyway, enjoy the thought.  Back to Skulldred.

Sunday, May 15, 2011

Progress report

Hey Dredlings,

Work on the Skulldred first edition is coming along nicely- its shaping up to be around 80 pages at the moment.  I have to say having colour back as an option has really made a huge difference to the feel of the book- its much lighter and easier to navigate and digest.  I am focusing only on the child friendly release first.  I am about three quarters through the blocking out, working out what diagrams and illustrations I am going to need and popping in place holders.  As I am going I am condensing and shuffling text about.

One of the first big changes I have made is to the unit cards.  Here is an example...

New character cards for the A4 colour edition
Long strike has been dropped from the standard stat boxes, it is now an ability- which makes the card look simpler.  Considering only a few models in play would need it, I think that is a sensible move. The new card are rotated to allow them to fit both the books A5 double columns and fit nicely into a regular gaming card sleeve.  Spell and ability cards also work like this.
The unit cards will be available in clean black and white and with a range of background wallpapers to suit the theme of your warband.  The webby will have a photoshop file that will allow you to drop your own art of mini photos in if your feeling fancy!  Dont say I never do nuthing for ya.  For a start, that would be bad English.

Tuesday, May 10, 2011

Skulldred approaches- but which format?

A big shout out to all of you who have been sending me emails regarding Skulldred, thanks!  Its really nice to keep getting so much positive feedback- and to hear people spreading the word.  The decline of notes and playtesting errata suggests to me that either its (a) getting pretty much ready for first edition (yay!), or (b) people are loosing interest for whatever reason (boo!).
  So, if you have been merrily playing along, I would love to hear from you!  Very shortly I will have a block of time required to reformat the whole book into its first edition- this is a huge job, as the print on demand format is quite different from the one I have been using.
  One thing I would love to know is everyone's preference for the printed format of book.    I am currently thinking of releasing the book in several formats- a Skulldred Pocketbook (A5 perfect bound, black and white, color cover) and a deluxe edition in full colour in hardback with lots of pictures of games and miniatures.
  Comment below if you have any favourites for your rulebooks!