I have just wrapped a big FX job and am back on 'Dred. Yay.
The forum is down thanks to spambots- apparently the inbuilt catchpha in phppbb was hacked ages ago and is useless. I have to install another security measure when I get the time- hopefully the old forum is working so we can use that for this beta. Any advice would be appreciated in the comments below...
Combat is up and running- with fresh color coded diagrams for damage. I ended up going with a drop dice system for damage for this edition. Scoop up winning dice, drop your opponents hits- then any armor they have (most have none- big 1, huge 2 etc).
If the result left is zero- you gain advantage (knock back, drive back, circle or disengage). 1 =down, 2= wounding blow and 3 killing blow. Step up one level if opponent caught off guard.