Skulldred beta 2.0 is now available in the download section. This new edition combines several game mechanics into one with the introduction of the action dice mechanic. I hope you find it elegant.
I have stripped it back until I am sure the core mechanics are purring along.
|The action dice. Customise your own with some stickers.|
|New Character cards|
I wanted to give a big shout out to Andy Skinner, who totally blew me away with the amount and minute detail of his feedback- the guy is an editing machine! Its thanks to Andy that Beta 2.0 no longer uses rules lists, sticking instead to plain English sentences instead. I think it reads so much smoother now. Cheers Andy, I hope you continue to put me in my place :)
Another shout out to Christian, from lead Adventure, who I got to meet at CANCON! Christian and I are going to meet at some stage and have a few games of Skulldred at some point. I did have an early copy of beta 2 floating around, but someone accidentally left with it mid show. Next year I am planning on having a full demo game table for people to come and play!
Well, I have to get back to things other than Skulldred for a few weeks, so hopefully that should give you all some time to have a read and hopefully a play. I may be off the PC for a while too, so please forgive me if I do not respond on the forum for a bit!
I hope you like it!